Tainted Grail

The Great Wall - Iron Dragon
The Great Wall - Iron Dragon
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Tainted Grail - Stretch Goals
Tainted Grail - Stretch Goals
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Tainted Grail

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SKU :
AWTG01
Barcode :
5907222999264
Info :
BGG Link
Case Quantity :
3
Type :
Base Game
Players
1 - 4
Play Time
60 - 120 Min
Age
14+ Year
Complexity
3.34 / 5
Designer(s)
Krzysztof Piskorski, Marcin Świerkot
Artist(s)
Piotr Foksowicz, Piotr Gacek, Patryk Jędraszek, Ewa Labak, Michael Peitsch, Andrzej Półtoranos
Mechanic(s)
Hand Management , Dice Rolling , Cooperative Game , Deck, Bag, and Pool Building , Area Movement , Role Playing , Variable Player Powers , Modular Board , Solo / Solitaire Game , Narrative Choice / Paragraph , Map Addition , Scenario / Mission / Campaign Game , Storytelling , Campaign / Battle Card Driven
Theme(s)
Adventure , Exploration , Fantasy , Medieval , Mythology , Mature / Adult , Miniatures , Travel
Description

Tainted Grail: the Fall of Avalon is an unforgettable, solo or cooperative adventure experience for 1-4 players. Blending Arthurian legends and Celtic mythology with a unique vision, it allows you to impact the game world in deep and meaningful ways. A deep, branching storyline allows you to tackle problems in different ways, ensuring no two games play alike. Difficult decisions or harrowing choices wait behind every corner and seemingly minor tasks may reverberate with major long-term consequences. In a land slowly sinking into the Wyrdness and torn apart by conflict; surviving each day is a challenge on its own. Starvation, sickness, violent weather, and random incidents all conspire to end your journey. Guardian Menhirs, that ensured safe travel throughout the realm, are slowly going dark turning simple logistics into an involving puzzle. To overcome these challenges, your character develops along several conflicting lines, such as Brutality / Empathy or Practicality / Spirituality. These traits unlock a rich choice of mutually exclusive skills and lead to different deck-building strategies, making character advancement meaningful and deep. The character you develop is going to be tested during dozens of combat and non-combat encounters. Sometimes you will need to brute force your way, but often diplomacy might be a better option. Regardless whether you fight with your strength or your wits, our unique dice-less encounter system makes resolving each conflict fun and exciting, while keeping you immersed in the game. In Avalon, there’s a legend waiting behind every stone and every tree. All locations have their own rich stories and secrets to discover. Places and characters are often much more than they seem. As you slowly put all the pieces of the larger puzzle together, the land will always have a surprise waiting for you just around the corner. Many secrets can be discovered only after several games. Created by one of the best polish fantasy authors, Krzysztof Piskorski, the story of Tainted Grail: the Fall of Avalon aims to push the boundaries of non-linear narrative, building upon the rich experience. —description from the publisher

Expansions