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Carcassonne - Boardgame Space - 1
  • Carcassonne - Boardgame Space - 1
  • Carcassonne - Boardgame Space - 2
  • Carcassonne - Boardgame Space - 3
  • Carcassonne - Boardgame Space - 4
  • Carcassonne - Boardgame Space - 5
  • Carcassonne - Boardgame Space - 6
  • Carcassonne - Boardgame Space - 7
Availability In Stock
Designer Klaus-Jürgen Wrede
Artist Doris Matthäus, Anne Pätzke, Chris Quilliams
Publisher Z-Man Games
Year Published 2000
# of Players 2 - 5
Suggested Min. Age 8+
Play Time 30 - 45 minutes
Carcassonne is a tile-placement game in which the players draw and place a tile with a piece of southern French landscape on it. The tile might feature a city, a road, a cloister, grassland or some combination thereof, and it must be placed adjacent to tiles that have already been played, in such a way that cities are connected to cities, roads to roads, etcetera. Having placed a tile, the player can then decide to place one of his meeples on one of the areas on it: on the city as a knight, on the road as a robber, on a cloister as a monk, or on the grass as a farmer. When that area is complete, that meeple scores points for its owner. During a game of Carcassonne, players are faced with decisions like: "Is it really worth putting my last meeple there?" or "Should I use this tile to expand my city, or should I place it near my opponent instead, giving him a hard time to complete his project and score points?"